shadesofmauve: (Default)
Erik and I had a date, with real going-to-the-movies and everything!

I really, really enjoyed this movie.

I mean, naturally it has the ever-so-much-more-so fast paced action scenes with all the ridiculously long falls that I'm growing weary of*, but it's a super hero movie. It had all the excitement and explosions and action fast enough that sometimes I don't even bother trying to follow it I expect from a super hero movie. And of course there's Tony Snark.

Spoilahs! )

shadesofmauve: (Default)
Erik and I had a date, with real going-to-the-movies and everything!

I really, really enjoyed this movie.

I mean, naturally it has the ever-so-much-more-so fast paced action scenes with all the ridiculously long falls that I'm growing weary of*, but it's a super hero movie. It had all the excitement and explosions and action fast enough that sometimes I don't even bother trying to follow it I expect from a super hero movie. And of course there's Tony Snark.

Spoilahs! )

shadesofmauve: (Default)
I just got back from the Hobbit. E took me, after I'd had a long and mostly-marvelous day out at the coast spying on snowy owls, and returned exhausted to discover my washing machine is broken (the new tenant has been in two weeks, and first his heater broke and the washer... I'm afraid he'll think I lied about the state of my house). Given all that, have a bulleted things-as-I-thought-them list instead of any kind of proper review!
I'm never quite sure whether something based on a decades old book should merit spoiler alerts. )

shadesofmauve: (Joker side-eyes)

I've only watched (not played) the synthesis and control endings, because I won't consider playing synthesis and my possible-control Shepard is still stuck in ME1. That said, I have yet more thoughts on Why Synthesis Is Problimatic behind the cut.

Beware spoilers, all ye who enter here! )
TL;DR: Here's the new synthesis, same problems as the old synthesis. But at least the Normandy isn't stuck, yay!
shadesofmauve: (gaming)
The things I shouted either at the screen, my housemate [livejournal.com profile] madalchemist, or twitter while playing ME3 (only up to the first tour round the Normandy, so not far).

Spoilers for tiny stuff; nothing major )

Okay, off to work on star edits so I can play again.
shadesofmauve: (gaming)
I mentioned to E last night that I hadn't actually played the demo yet, and he suggested I get on that and he'd be happy to watch. So I played the demo while giving full commentary, and he went to sleep rested his eyes, occasionally sitting up to say things like "I thought kids couldn't die in video games?"* and "Nice one," and, in a very, very small voice, "oh."

(That last was when I said "Huh, let's try this!" and charged the Atlas.)

Here there be spoilers. Yarr. )

Non-spoilery reactions:

1.
When the Normandy swooped down:
E: "Is that your ship?"
S: "Yes! That's my beautiful ship! AND MY PILOT."
E: "I know. I only asked so you could say that and be all proud."

2.
Just as I was thinking "Did Shep's butt get bigger?" Erik said "HEY! She has your ass!"

I'll see what I can do about screenshots this evening or tomorrow.

*Nope. Players can't kill kids! Only devs can kill kids!
shadesofmauve: (Default)
So, I realized I was pretty uncomfortable writing a mostly negative review, and tried to figure out why. I think in this case it's mostly that I know people who know the author.

The easiest and often most interesting things to review are media where there are moments of both excellence and total failure. They put each other in sharp contrast; you can really see how the thing works by examining where it breaks (That's why I think Dragon Age 2 is such an interesting video game to discuss -- it has wonderful aspects, awful aspects, and moments of "Oh, that was SO close!", without even touching on low-hanging fruit like reused environments).

So, in the interests of picking the machine apart to see how it works... I just finished Jay Lake's Mainspring.

It is a book that went almost entirely downhill.

First off, his actual writing, the way he strings words together, is fantastic. If it wasn't, I would never have kept reading. Through-out the first half of the book he nails the sweet-spot of description, where there's enough to provide color and immersion without bogging down. I know that particular spot varies from reader to reader -- some people like Dickens, for fishes' sakes -- but Lake's balance worked for me. I saw his world in full color*, and it was interesting.

Unfortunately, despite lots of interesting teasers into the world, we never get to sink our teeth into it. There isn't any payoff, any "Oh, that's what's going on!" moments. Everything that was a mystery at the beginning is still a mystery at the end, including how the hero got to the end, why he's a hero, and how/why he had his fantastic revelation. Some of this is because of a huge reliance on "God did it", which is very much not my cup of tea. I'm trying to leave my personal dislike of the religiosity out of the equation when reviewing the story, but it's difficult, as miracles seem to provide all the plot advancement.

It's basically the Hero's Journey -- developing from the lost youth to the world-saving hero -- managed without much character development. I cared about the protagonist more on page five than I did on page 100. Hethor never does anything -- at least, he doesn't do anything until he gets magical-divine powers. He gets dumped out of the frying pan and into the fire so often through the course of the book that by the time he reached the airship I was just waiting for the next catastrophe to befall him. And they do befall him; he's not proactive in the least. Members of a never-explained shadow organization rescue/kidnap him; members of a never explained species rescue/kidnap him; a never-explained enemy-wizard rescues/kidnaps him, etc.

I also feel very sorry for the fifty or so "young male" correct people, who seemed to exist only to be killed off as a cheap way of showing that the journey was dangerous. None of them ever got to have personalities or identities of their own. They were like the protagonist's whipping boy -- can't have the hero die to emphasize the severity of the situation, so kill off some of his nameless entourage.

I have no desire to read the next in the series, but some of the failures of Mainspring actually make me interested in reading his short stories, especially since I find his writing to be very readable.

*Books come across to me in a variety of visual ways. Some are vague watercolor (McKillip, de Lint), some realism (G. R. R. Martin). Some use the big crayola 64 pack and some haven't gotten beyond primary and secondary colors (The Wheel of Time series was only colored in 8-crayon-pack vivids for me, and it hurt).
shadesofmauve: (gaming)
There's a post in [livejournal.com profile] masseffect about Bethesda versus Bioware. There are some interesting things to discuss there, even if it's silly on its face. I dislike choosing a favorite one of anything, on the principle that variety is the spice of life and sometimes one is just Not In That Mood. The two game companies do different things well, and that's great. They cater to different moods.

For those who don't spend hours on video games, the differences can be summarized thusly: Bioware tells stories in which the player controls the main member of an ensemble cast. The stories have a beginning, middle, and end, and while there are slightly different ways to reach The Final Epic Conclusion, and several ways the Epic Conclusion can go down, It Will Happen. Bethesda creates a giant, and I mean giant, world, in which there happens to be a Main Quest which people almost always ignore. Everything is open-ended -- no begginning/middle/end here. There are many more people in their world, but they're not as fleshed out, and any personality in the player-character must be provided in the head of the player.

I explained it over there by saying that Bioware's games make want to write character-driven fiction*. Bethesda's make me think of writing a travelogue.

Incidentally, I finally realized why all the characters I make in bethesda games are feckless. Running off to explore the giant world is most of the fun; usually this results in ignoring the main quest. Which means, basically, that right at the beginning of the game my PC heard the Dying Emporer Himself say "Find my heir immediately, our world depends on it!" and she went "Yeah, sure, whatever old dude, Imma go in the opposite direction. Hey! I found a horse!"

It's like my sidequest icon only ever-so-much-more-so.

PS: At least one commenter suggested that those who find Bethesda's games insufficiently immersive are lacking in creativity. I scoff at this. The voices in my head are present even when I'm playing civilization, as I imagine just exactly what kind of hell I, the Mighty God-Emperor, am giving those annoying advisors. I occasionally ascribe human motivations to the blocks in tetris. Creating characters is not a problem for me.**


*Which happens to be my preference when reading, which explains why I have a slight preference for their stuff.

**Er, I suppose someone would call that a problem, actually...
shadesofmauve: (Default)
My parents scored three months of HBO because my Dad is good at being angry without shouting, so E and I trotted over to watch the GoT premier Sunday.

It's funny; you can love something in book form, fully aware of how gritty and awful it is at times, and still be totally discomfitted when watching it in TV form with your Japanese former room-mate who can't follow most of the words and oh shit, what will she think of me for being so excited about this?

Best bit: The Other takes off a guy's head in the prologue. Kiyoko gasps! Dad says, reassuringly: "Don't worry, that won't happen again... for at least five minutes."

Luckily, Kiyoko is a fantasy/sci-fi fan and liked it, but I still had this urge to assure her that not all of my entertainment is focused on violent doggy-style sex.
shadesofmauve: (gaming)
So I completed Mass Effect 1 faster than any other RPG I've played, thanks to a bad head-cold. [livejournal.com profile] madalchemist informs me that Dragon Age 2 is coming out next week (I <3 Dragon Age. Hopefully the new characters will be as awesome). I just played the demo, and was a bit surprised by the amount of console-style flipping around in combat. And the BFS*. And the Full Contact Magic.* And Flemeth's Hair-Upgrade (Careful! She's a Stylist of the Wilds!).

Also, Isabella apparently forgot her pants, but that's not really a surprise as such.

I really, really shouldn't be spending money on fun things right now, but... buy Mass Effect 2, or buy DA2 and give my Shepherd time to mope about not being able to flirt with Joker?

(Actually, this is not quite correct. I have already decided that my Shep totally has it going on with Joker, and they're just too discreet to do it in front of the video game camera. Have some common decency, people -- this is a military organization. She totally programmed the audio in the cockpit to play "Baby You Can Drive My Car" when he enters. Beep beep m beep beep, yeah!).

Now I'm going to clean the house for D&D. NO I do not have a reality problem, why did you ask?

*WARNING! THESE LINK TO TV TROPES!
shadesofmauve: (gaming)
So: I just finished playing Mass Effect 1, because I am a rather behind-the-times RPG fan. As with many bioware games, there are romance options. I found the romance-able characters to be the most unengaging in the game (oh, earnest, bland, and whiny -- is there ever a better personality trifecta?), and quipped to [livejournal.com profile] madalchemist that you should be able to romance the pilot, since he's the only human character with a decent personality. His immediate response is that the pilot has brittle bone syndrome and you'd break him.

A brief survey of obsessed forums on the net shows that that's the common response, too, and it's seriously been eating at me.

Healthy Gamers of the Internet: Do you seriously believe that people with severe, chronic health problems never have romantic partners? I'm not even talking about pure, deep love where sex of any kind isn't an option, though it exists.

Face it: The human race is fucking creative, especially about fucking.

People with this medical condition and countless others don't just stop experiencing life as human beings. They do tend to experience body image issues, especially in their teens, out of fear that no one will ever be able to look beyond the illness or be willing to make the compromises necessary for their condition, whatever it is. Whole forums of people who assume that a character with their condition can never have any kind of partner sexual experience whatsoever help that alienation a lot, I'm sure.

There are other issues with the way video game romances are written (romance is the only way to have long conversations; all romances end in sex for an 'achievement' etc), but other people have written about those. To my knowledge, there hasn't even been another character with a severe chronic health problem*, and I haven't seen anyone talking about it with an eye to the fact that REAL PEOPLE ACTUALLY HAVE THESE PROBLEMS.

I applaud Bioware for writing a character with a disability. That's awesome. Now, in ME3, don't ruin it by saying "he's too breakable to love anyone but his ship", okay? Because that takes the "hey, we included a cool character with a disability!" medal and pisses on it.


*Partially understandable. People with severe chronic health issues don't usually end up on the adventuring party or in the marines. The importance of the ship in Mass Effect means the pilot can kick ass and take names while still sitting down all the time.
shadesofmauve: (Default)
I'm reading Middlesex. Specifically, I just finished the bit where Dr. Luce is recommending surgery to change Calliope's genitalia to match her female upbringing. And I'm seriously disturbed.

Not by the gender switch, not by the description of Cal's abnormal plumbing. Not even, really, by the Doctor's mistake in deciding Cal is a girl (she lied about a lot, after all). By the absolutley terrible behavior of Dr. and parents, who make this momentous decision without consulting the patient, who is fourteen.

Background: I've had...*counts on fingers* seven major surgeries, all but one before I reached 18. Except for the one that happened when I was two, I have been explicitly, clearly, responsible for the decision on every one. Signed papers and everything. I've had doc's whose bedside manner could stand some improvement, sure... but they talked to ME. My parents were the secondary audience. I was the patient, so I got the explanations.

Reading about parents who have their kid examined, then go to a different room to discuss it with the doc, seriously creeps me out. Calliope's 14! (I was 13 when I had my giant orthopedic procedure). Let alone that the doctor withheld important information (probable loss of erotic sensation) from the parents. He withheld everything from the patient.

Does anyone know whether this was standard practice in the 70s, and I'm just lucky to have been born when I did? Or is it because he thought he was protecting Calliope's shaky gender identity by keep her in the dark (and, not incidentally, helping build his nurture vs nature case)? And please, no...do any children's docs still DO this?
shadesofmauve: (Default)
book reviews: US founding edition )

I admit, I'm also hoping for a book I can recommend to people who start on the whole 'this was founded as a christian nation' types. Moral Minority is an excellent book, but the title is forthright enough that I doubt people who felt that way would even open it. The goal here isn't to convert anyone to an imagined atheist utopia, either -- just to get 'em to acknowledge that the issue was complex, the world in post-enlightenment pre-great awakening flux, and the founding fathers were distinct people who frequently disagreed with each other.

Speaking of which, who exactly ARE the founding fathers? We all know the key players, but do we count every member of the continental congress? Of the constitutional convention? Are you still a founding father if you only had a chorus role in 1776? I want a paternity test on the nation.
shadesofmauve: (baby)
Mom and I dressed up and saw Evita at the Washington center this evening. It was an interesting mix of wonderful and middling that makes me wonder how long this tour has been together, and gave mom and I lots to talk about at intermission.

I was surprised to find that a lot of the lighter notes came from Che (Omar Lopez-Cepero - Look, Mom, Che's actually ethnic! I am so unPC...), whom I expected to be more consistently upset. He interjected almost manic lightheartedness in with the ranting and bittersweet stuff, though, and like I said, great voice (Okay, Che's parts have always been a favorite of mine, I admit).

Evita's voice was terribly overwhelmed by both Peron and Che.Peron, Phillip Peterson (whom I think I just missed seeing in Cats...what year did we see that?) had a beautiful voice but less chance to play than Che, as you'd expect. Evita...was disappointing. The part demands a powerful voice with strong lows, and frequently ends phrases low, which provides that whole powerful/sexy vibe. This actress avoided those, shouting 'star quality' whenever it appeared, leading mom and I to think she can't actually hit the note (I think it might be the lowest in her part, but I wasn't listening particularly for that). Even if that change had been okay, I really noticed the lack of a low, powerful core through the rest of her parts.

The nameless mistress who sings Another Suitcase in Another Hall (NOT Evita, Thank you VERY MUCH Madonna) had a lovely voice...I wonder if she didn't have the power for the whole show, or if it's just such a sweet song that it's easier to sing well, or if they miscast that one...

The set, dancing and transitions were hit and miss - there were brilliant ones, like the balcony of the casa rosada, and not-so-great, like the terrible doll-house hooker beds. The upper-class chorus was brilliant, all running together in a little clutch, but the soldiers did that weird head-shake thing from Cats, which works fine when you're being all Fosse but doesn't fit in goose-step choreography, thank you.

There was a pair of tango dancers in a dimly gelled spot while Eva and Peron met (I'd be surprisingly good for you) that were incredibly distracting, because the staging almost worked. They were kind of mirroring Eva and Juan, but they were too far off to the side, and weren't actually dancing well (Mom thinks that the awkward dancing was intentional, to show the halting progress, but it just irked me). It was one of those things that was almost really cool, and for me failed miserably. Once again, Evita lacked the vocal power for that "I'd be surprisingly...good for you." Low notes again.

For a musical about sleeping your way to the top, the dancing was really unsexy. This poor Evita didn't have a waist...that couldn't have helped. But still, TANGO, people.

Overall, I really, really enjoyed it - a voice like Che's is always great to hear, and it was really neat to see something that was so good in areas, and so close in others.

I didn't get a souvenir program! I always, always get one, but they'd packed up the souvenir stand by closing. They also didn't move the semi's more than a block away, and I'm thinking their must stop must be farther away than Portland if they want the show on the road that fast. Oly often gets shows moving between Seattle and Portland for a night, but Evita was a last minute replacement for the Johnny Cash thing, so perhaps they trucked it from farther away.
shadesofmauve: (Default)
[livejournal.com profile] westrider, did you see this? WE HAVE TO GET DRUNK AND WATCH THIS MOVIE.

Watching it sober probably takes years off your life. We're talking something even worse than Endgame here.



STEAM!
shadesofmauve: (Default)
If you don't want to read the whole thing, here's the condensed version: Go see this movie.

The feeling, costuming, set, etc. were excellent, perfectly magical. The changes, as Gaiman promised, were well done and necessary to the change in media. Charlie Cox was much better than I thought he'd be. I hadn't seen the actor before, and still photos make him look a little...I don't know. Dishrag-y and creepy at the same time. It turns out he just has a face that needs to be in motion and alive, and he plays the part of doofy-but-bold Tristran beautifully. I missed the Star's "Ow....fuck." line when she fell (Dad says he added it in in his head), but, hey, PG-13. The dead brothers were priceless - they got a huge amount of comic relief into a few non-verbal scenes. The Shakespeare character kind of stole the show, except that the show didn't seem to suffer by comparison. My only problem with him was how vividly I was reminded of, ahem, certain themes in The Sea is a Restless Whore, which tended to make me giggle even more than I ought.

At one point, Captain Shakespeare plays around dipping the sky-ship in the lake to spray everyone. I was squeeing "DADDY-SPLASHES! DADDY-SPLASHES!" in my head, and if I hadn't already liked the character, that would have sealed it. When we got out of the theater I told Dad. "Dad! Capitain Shakespear made daddy-splashes with his BOAT!"

Dad looked slightly sheepish and explained to [livejournal.com profile] madalchemist, "Sometimes when I drive the boat I hit a wave wrong on accident, and..."

Mom and I both called bullshit. "You do it on purpose!" "It's when you hit a wave just RIGHT." The fact is that he lines the boat up just so against a wake or wave for maximum sploosh. It's a freakiin' science. He drenched Nathan once without getting a drop on the person right next to him, and this is only a 14' long boat. He'll even explain how, with pride, if you get 'im in the right mood. Daddy-splashes are cunningly planned with glee aforethought (as opposed to malice) and that is exactly what captain Shakespeare was doing.

Lastly, the nine inch tall hephelumps were only on screen for a second or two, but they made quite an impression. They're adorable! Wants one!

The only gripe I had, and it is minor, is that the time-frame for Tristran's adventure is shortened to a week. With the amount of character growth, the distance covered, and the learning that happens on the lightening ship, it felt like much more than week. I solved this problem by saying 'month' in my head whenever they said 'week' (which wasn't often), and suddenly it was all better.

That was the most fun I've had in a theater in a long time.
shadesofmauve: (WTF)
One quibble with Harry Potter, and one quibble with the people reviewing it.

1. I have never liked prophecy as a plot device, so it should be no surprise that I nitpick over prophecy. Did it strike anyone else as strange that the HP prophecy "Neither can survive while the other lives" is patently untrue, as there are several years when both Harry and Voldemort are alive? Like, say, the entire span of time covered in the books?

2. A major facet of most 'reputable' reviews of HP7 has been the discussion of adult vs. children's literature. Reviewers are merciless with their criticism and then back off, accusing themselves of applying adult standards to children's literature. Others jump in to argue that such comments underestimate children's literature. Will someone please point out that the discusions almost universally underestimate children? Children are not actually simplified, primary colored adults. They can and do handle a lot more than we wish they'd have to. I stand firmly in the camp that claims that a good kids book MUST also be a good adults' book, not because it has to contain stories on two entirely different levels, but because kids can handle it. Shit happens. People are complex. Kids are capable of dealing with this stuff, and shielding them from it does not make them better aduults.
shadesofmauve: (WTF)
I'm on LJ. I read. Therefore I'm required to write about The Deathly Hallows. Seriously - it's in the contract. Right after the bit about six maximum user-pics.

Spoilers )
shadesofmauve: (can we fix it?)
...know when to fold 'em...know when to walk away, know when to run...

Skip to the end for a limited time offer!

BookRant! )

**Limited Time Offer!** I gots Sword of Truth books, including Faith of the Fallen in hardcover, and I might give/trade 'em at you if you catch me before I make it to a used book store.
shadesofmauve: (Default)
I picked up The Sharing Knife: Beguilment, by Lois McMaster Bujold, at Orca yesterday. The plot is definitely secondary to the love story, and it's not up there with, say, Shards of Honor, but it's a very enjoyable read. The characters aren't quite as quirky as her best, and the girl main character is a little naive for my taste, but she does familial relationships well.

The male main character worked just fine for me - tall, dark, dark past, wry wit, ferocious evil-baddy killer, etc. - until they got to the patroller dance and it is revealed that he plays the tamborine. Not just once, but all night. And has for years. We're talking a serious amateur tamborine player. My respect for his uber-fantasy-manliness just plumetted through the floor. I mean, come on, I've seen a guy who could take up an accordion (and set it down again) without loosing his alure, but that was a very special case, and I really don't think it's possible with a tamborine. I can suspend my disbelief for telempathy, magical knives, people made of mud and rabbits, and evil menaces that suck the life force out of the surrounding area, but the tambourine really wrenched me out of the story for awhile. On the upside, the guy has one hand, and attaches his instrument to the other, which gives us the line "He unscrewed his tambourine," which is at least a little amusing.

Marik & Vaer's story is more plot focused than Sharing Knife, which makes me feel a bit better about it. I think might have to work Elyvaer's PoV back in, and I still have to figure out what the heck they're doing, but it progresses. 4300 words now, including, in Marik's mental monologue: so, I drank and wenched my youth away. What do you do for fun?

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